Locator Rig Ribbon
€3+
€3+
https://schema.org/InStock
eur
Roberto Garcia
Locator Rig Ribbon
Description
Locator Rig Ribbon automates the creation of smooth, dynamic NURBS-based rigs controlled by locators or FK controls. This Python script saves you time of manual work by simplifying curve and surface rigging for characters, props... Whether you're rigging a character's spine, a flowing cable, or facial features, this tool integrates into your Maya workflow.
Key Features
- Automated Curve Creation: Build NURBS curves driven by locators or existing transforms.
- Dynamic Control Generation: Automatically create locators or FK controls on curve CVs for animation.
- Ribbon Surface Rigs: Generate NURBS surfaces with dynamic orientation and scaling.
- Joint Placement: Add evenly spaced joints along curves for easy skinning.
- Dynamic Curve Support: Convert static curves to dynamic using Maya’s Hair System.
- User-Friendly Interface: Access all tools through a clean, intuitive UI.
Installation and Usage
-
Install:
- Copy
locator_rig_ribbon.py
to your Maya scripts folder:- Windows:
Documents/maya/[version]/scripts/
- Mac:
~/Library/Preferences/Autodesk/maya/[version]/scripts/
- Linux:
~/maya/[version]/scripts/
- Windows:
- In Maya’s Script Editor, run:
import locator_rig_ribbon reload(locator_rig_ribbon)
- Copy
-
Launch UI:
from locator_rig_ribbon import LocatorRigUI ui = LocatorRigUI() ui.create_ui()
Size
35.5 KB
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