Profile PictureRoberto Garcia
€3+

Locator Rig Ribbon

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Locator Rig Ribbon

€3+

Locator Rig Ribbon

Description

Locator Rig Ribbon automates the creation of smooth, dynamic NURBS-based rigs controlled by locators or FK controls. This Python script saves you time of manual work by simplifying curve and surface rigging for characters, props... Whether you're rigging a character's spine, a flowing cable, or facial features, this tool integrates into your Maya workflow.

Key Features

  • Automated Curve Creation: Build NURBS curves driven by locators or existing transforms.
  • Dynamic Control Generation: Automatically create locators or FK controls on curve CVs for animation.
  • Ribbon Surface Rigs: Generate NURBS surfaces with dynamic orientation and scaling.
  • Joint Placement: Add evenly spaced joints along curves for easy skinning.
  • Dynamic Curve Support: Convert static curves to dynamic using Maya’s Hair System.
  • User-Friendly Interface: Access all tools through a clean, intuitive UI.

Installation and Usage

  1. Install:
    • Copy locator_rig_ribbon.py to your Maya scripts folder:
      • Windows: Documents/maya/[version]/scripts/
      • Mac: ~/Library/Preferences/Autodesk/maya/[version]/scripts/
      • Linux: ~/maya/[version]/scripts/
    • In Maya’s Script Editor, run:
      import locator_rig_ribbon
      reload(locator_rig_ribbon)
      
  2. Launch UI:
    from locator_rig_ribbon import LocatorRigUI
    ui = LocatorRigUI()
    ui.create_ui()
    
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Size
35.5 KB